Talk:Intersection Checking

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There are built in methods already for point-sphere and point-bounding box intersection - the Contains() method of each bounding volume supports Vector3. NickMcC

I know. I originally had deleted those sections of the wiki since those methods exist, but I'd rather not do that. Instead perhaps someone could just edit in some text explaining that there are built in methods, but that page provides alternative methods? SimReality 18:48, 15 May 2008 (UTC)