Graphics - Shaders

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Contents

  • 1 Introduction Articles
  • 2 Pixel Shaders
  • 3 Vertex Shaders
  • 4 General

Introduction Articles

  • MSDN Reference (DirectX SDK March 2009)
  • High Level Shading Language (HLSL) Intro
  • How To: Apply a Pixel Shader to Sprites
  • Passing structures to shaders

Pixel Shaders

  • Soft spoltlight
  • Photoshop Like Blend Modes
  • Color Space Conversions
  • General Purpose Configurable Material System
  • Depth Masking
  • Perlin Noise

Vertex Shaders

General

  • Fast Estimated Sine and Cosine
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  • This page was last modified 18:26, 8 June 2012 by Alan L Hunter. Based on work by Paul and Andreas Schiffler.
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