Graphics - Shaders
From XNAWiki
Introduction Articles
- MSDN Reference (DirectX SDK March 2009)
- High Level Shading Language (HLSL) Intro
- How To: Apply a Pixel Shader to Sprites
- Passing structures to shaders
Pixel Shaders
- Soft spoltlight
- Photoshop Like Blend Modes
- Color Space Conversions
- General Purpose Configurable Material System
- Depth Masking
- Perlin Noise